6/10/2023 0 Comments Actions server plugin![]() ![]() entity-undo-weight: default: 1 villager: 5 # These settings concern when we should exclude a mob from having actions applied to them. # * If an entity type is not specified, the value under default will be used. untrigger-settings: # How many cycles of the reactive mode being untriggered should have to pass before any actions are undone? minimum-cycles-before-undo: 10 # At most how many mobs should have their actions undone per cycle? maximum-undos-per-cycle: 40 # How much should an entity contribute to the maximum-undos-per-cycle limit? # * For example, if maximum-undos-per-cycle was 40 and the entity-undo-weight for villagers was 5, at most 8 # villagers could have their actions undone (since 5 * 8 = 40). reactive-mode-settings: # Above what MSPT should the reactive mode be triggered? trigger-mspt-threshold: 45.0 # Below what MSPT should the reactive mode be untriggered, and actions undone? untrigger-mspt-threshold: 35.0 # These settings concern how the plugin should handle undoing actions performed on mobs once the reactive mode has # been untriggered. reactive: # - hard-nerf-animal-farms # - freeze-animal-farms # These settings concern the reactive mode for triggering profile check / action cycles. That said, there are some reasonable use cases for this mode, such as # allowing your players to keep larger farms at the cost of nerfing them when performance begins to degrade. # * Note: It is generally preferable to ensure your server's performance doesn't degrade in the first place, # rather than try to mitigate it. proactive: - soft-nerf-animal-farms # - soft-limit-animal-farms # - soft-limit-villager-breeders # - trim-animal-farms # - trim-sparse-animal-farms # These profiles only run when the server is performing poorly and are progressively undone as performance # improves (as defined under the reactive-mode-settings). world-settings: default: # Which profiles (as given in profiles.yml) should we run? profiles: # These profiles are constantly run. # * Note: If a world is not specified or if a setting is missing, it will use the settings listed under the default # section. ![]() start-up-delay: 0 # These settings can be specified per world. # Plugin page: # GitHub: # Please don't change this! version: 7 # Every how many ticks should we run the profile check / action cycle? cycle-period: 600 # How long in ticks should we wait before starting the checking tasks following the plugin's start up? # * This is useful when using the 'reactive' mode where it is desirable to ignore the server's performance in the first # few minutes following a restart. There is much to configure with this plugin config.yml # Configuration for FarmControl. By default, the plugin will only remove the random movement capabilities of and disable collisions for mobs in animal farms. ![]() To install the plugin, simply place the downloaded jar into your plugin directory.īe sure to configure the plugin by looking through its config.yml and profiles.yml, both located in the FarmControl folder of your plugin directory. Low impact - with the brunt of the plugin's processing performed asynchronously. ![]()
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6/10/2023 0 Comments Antomi activepresenter![]() She played Greek mythological character Myrrha in Zimmerman-directed Metamorphoses 's world premiere produced by Lookingglass Theatre Company in 1998 and its Off-Broadway opening at the Second Stage Theatre in 2001. Besides, it supports creating responsive projects that can run well on devices with different viewports.Bhimani's long time collaboration with Mary Zimmerman began in 1997 when she appeared as an Indian princess in Mirror of the Invisible World, adapted from the 12th century Persian epic Haft Peykar. It supports 13 question templates, importing questions from CSV or GIFT files, and exporting projects to HTML5 files, SCORM (1.), or xAPI packages. This edition has added features to design eLearning courses. This edition focuses on users who want to create videos or export the project to media and document outputs. It includes all features as the paid edition, but it is only used for trial and non-commercial purposes. This edition is free of charge (freeware). The features of the various editions are compared in a table on the ActivePresenter website. Three editions are available at different prices, each having the capabilities of lower ones, plus added features. Plus, support crop image/video feature and click sequence timeline.Īdditionally, each major version has many minor updates. ActivePresenter 9: Add dropdown(s) questions, support 3D models, tables and many chart types, add 2 new interactions: slider and dropdown.Plus, add 2 new question types: Fill-in-blank and hotspot, support import questions from GIFT and CSV files, import PowerPoint slides, etc. ActivePresenter 8: Enhance user interface and support dark mode.Regarding eLearning editing features, it supports variables, conditional actions & advanced interactions, shuffling question answers, etc. ActivePresenter 7: Support responsive design, themes & templates, advanced audio/video effects, add more transition & animation effects, etc.ActivePresenter 6: Enhance HTML5 output, support exporting projects as xAPI, etc.ActivePresenter 5: Improve user interface and Properties pane.Also, support export projects to HTML5 simulation, improve video exporting properties, support lines, arrows, shape types, and more. ActivePresenter 4: Enhance question editing functionalities and start supporting drag-n-drop interaction and question. ![]()
6/10/2023 0 Comments Simearth remake 2018![]() ![]() ![]() Otherwise, a flow of a material has much more parameters, like the viscosity of the liquid (gas or earth ), it also receive the direction of the flow, and other factors (like the tectonic movement, wind speed/direction, etc) can influence the flow and can be used in the body of the algorithm. No matter what happens, a volcano is a volcano, then a volcano event does not expect to receive many parameters, just the position and (maybe) the intensity.Events aren’t simple, an event mades changes in different layers, eg: a volcano changes the amount of land, the water temperature, the air temperature and can kill some lifeform, so imagine that the callback of the event generate others events, these return will be complex events, or will be calculated as one.One event can change the value of (x+1,y+1) and another event can be based on the old values of (x+1,y+1), therefore it’s be based on a changed value, so the data is wrong… What is the use of a perfect algorithm that manipulate wrong data? Changing the map directly is a mistake, eg.Many bugs cames from this approach, the majors tips are: In my first attempt i made a event labeled volcano, add it to a poll in an event handler, and when the ticks ends a made a call to all events in the poll and each event changes the map directly. Let’s consider a “comum natural event” in the earth like a volcano You can quickly realize that volcano is referred to event, then it is obvious that I need an event manager at the core of the game. So in that stage, my map was a matrix where matrix represents the amount of land in the coordinate (x,y) and matrix represents the amount of water. Layers usually represent levels, amounts of something, all layers are listed in a enum and the index of a layer in the enum is the index in the matrix for that layer representation.įor example: At early stages of development I had only 2 layers: We have 2 dimensions (x,y) to represent coordinates and additionally a 3rd dimension to represent a layer. So, the world is just a 3 dimensional matrix (The game is in 2D with a birdvision). Click here for a list of other gaming subreddits.A some time ago i have tried to make a remake of SimEarth: I failed My biggest mistake was in the events and how the map is changed, so in this post i will explain how i modelated the world (map), this model give me a high freedom level to changes what I need and without loose control of the execution flow. Posts and comments, whether in jest or with malice, that contain racist, sexist, homophobic content, threats, or other forms of toxicity will be removed, regardless of popularity or relevance.įor a more detailed explanation of these rules, click here. No Kickstarter, crowdfunding, et al project "reminder" posts. No referral, affiliate, livestream, and/or survey links. This is not the place to spam your channel or stream. No screenshots of websites or Twitter.įollow the rules of promotion. No general URL shorteners (bitly, tinyurl, etc). 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If your submission does not appear, do not delete it. ![]() 6/10/2023 0 Comments Mac install openjdk 11 brew![]() ![]() But, it's an open source effort, so if you're anxious, by all means, read up and contribute :)Īpple has not given any details on this architecture whatsoever until November 10th 2020, unless you bought a development kit box for it (a Mac Mini with an A14 chip, which isn't an M1 chip, but close enough I guess), and signed a big NDA.Īs a rule, open source projects will run as fast as possible in the opposite direction if you wave an NDA around, so if you dislike this state of affairs, I don't think it's wise to complain to adoptopenjdk or other packagers and open source projects about it :)įortunately, now it's out, and an NDA is no longer required. That is to say: It should not be a herculean effort to create an adoptopenjdk release that runs on M1s natively, so presumably, it will happen. So: It's not there yet, but note that JDKs for ARM have been available for more than decade, and whilst JDK 15 has dropped support for a bunch of exotic OS/architecture combinations (such as Solaris), ARM development has always remained at least partially relevant (even if so far it's mostly an Oracle commercial license offering). ![]() That (probably) won't run on macOS on M1 hardware, but that's 95% of the work already done. If you instead leave Operation System on 'any', you'll note aarch64 is in there, and this gets you to a Linux release for ARM processors. Possibly, as Apple no doubt has a bunch of extensions built into their M1 designs, and Apple gets its own. On this page: AdoptOpenJDK Latest Releases you can select 'macOS' from the 'Operating System' dropdown, and then from 'Architecture', it's currently only 圆4, but soonish there should be AArch64 or ARM64 (those are usually the shortcodes for 64-bit ARM). ![]() 6/10/2023 0 Comments Steam mighty goose![]() Those who want to follow the game’s development can add the game to their wishlists now or follow Playism on social media. The title continues to be in development, so more information is slowly being released. Players can expect a mix of “crunchy synth-rock and funky jazz-fusion melodies,” according to the Steam listing. The soundtrack was composed by Dominic Ninmark, who previously worked on Moonrider, Blazing Chrome, Gravity Circuit, and more. Learning how to dodge their attacks and timing defensive strategies will be vital to survival. The giant bosses fill the entire screen and will be difficult to defeat. ![]() The game is primarily in 2D but has many unique images of the goose wearing giant red robot arms and shooting through enemies to collect coins.ĭuring its journey, the goose will face many enemies across levels, but also bosses. One of the assist characters includes a duck, pink bunnies, and a goggle-wearing pig.Ī short teaser trailer and animated gifs on the Steam listing showcases some of the intense action and the unique graphics. The goose has a customizable playstyle with a variety of upgrade chips, secondary weapons, and assist characters. RELATED: Minecraft Is Currently Having A Celebration, Giving Away Free Items And User Content The game has arcade-style action with several crazy weapons to discover, plus war machines, goose upgrades, and other secrets to uncover. Players will have to put their skill, timing, and reflexes to the test. Mighty Goose is a 2D side-scroller with run-and-gun action. The goose has to chase down the king through a variety of galaxies until the mission is complete. The King has been conquering galaxies with his vast army of minions and mechanized monsters. The story brings Mighty Goose on a new mission to take down the evil Void King. RELATED: Expansive Worlds Adds Patch Of Hotfixes To theHunter: Call Of The Wild's Latest Great Ones Update The graphics show the simplistic goose with a smile but with powerful, mechanic accessories attacked to its feathered body. The “absolute unit” goose is one of the galaxy’s most credited bounty hunters. In Mighty Goose, players control a goose whose sole purpose is to travel through the galaxy and hunt down evil. The Steam store page is available now for those who want to wishlist the game. The game is currently in development and plans to launch sometime next year on PC and consoles. Composed by Dominic Ninmark (Moonrider, Blazing Chrome, Gravity Circuit).Playism has announced its upcoming run-and-gun shooter Mighty Goose. An amazing soundtrack featuring crunchy synth-rock and funky jazz-fusion melodies.Beautifully crafted vibrant pixel art worlds, vehicles and characters.Pilot devastating war-machine vehicles to decimate large groups of enemies.Customize your playing style using a combination of upgrade chips, secondary weapons and assist characters.Battle against screen filling bosses that will test your skill, timing, and dodging.Use epic weapons and devastating war machines to battle against screen filling bosses and hordes of enemies Developer: Blastmode. Fast-paced run-and-gun experience with tight controls. Summary: Mighty Goose is a fast paced run & gun shooter starring a bounty hunter Goose.But not to worry, this is no problem for the legendary Mighty Goose! ![]() Dealing with these baddies means traveling to distant worlds and facing all kinds of dangers. This galaxy conquering monarch commands a vast army of minions and mechanised monsters. Building upon that solid arcade base, the game adds a ton of crazy weapons, warmachines, upgrades and secrets.Īssume the role of Mighty Goose and bring the fight to the Void King. One of the galaxy's most credited bounty hunters!Īt the core Mighty Goose is a tight side scrolling run & gun shooter that will test your skill, timing, reflexes. ![]() |